A high-degree-of-freedom character build system RPG where players allocate stats like stamina, strength, technique, intelligence, persuasion, and appearance. Initial traits (e.g., exhibitionism, masochism, weak to anal) are set by "birth" and "experiences," evolving with playstyle and equipment shown in standing art. Use negotiation, flower selling, and plundering to interact in a day-night city, dungeon crawl for lost memories, and unlock over 20 branching endings with heavy corruption and erotic elements.