ABOUT THIS GAME
Support the dev π
Being an indie solo dev is FUN, don't get me wrong. But at the end of the day, I am still putting most of my free time into this project, and it would be great to be able to be a full time game dev someday.
It seems accepting donations directly on itch seems to make the game invisible on the site (unless you have a link), so I'm disabling it.
The game is free to play, but if you wish to support the development there are a couple ways to do so:
Buy me a coffee: you can send me a one-time donation here if you feel generous. I'd be very grateful for anything!
Patreon: Here is a link to my Patreon to support my game dev adventure. If you feel particularly generous, you can head there and subscribe and have my gratitude. You'd also get access to early access of the next version and earn a few extra goodies for the trouble!
Forget slaying monsters. It's time to pleasure them.
In the world of Drain the Sire, You will play the role of a female character on her way to become extremely rich and building her reputation, one patron at a time. Or two. Sometimes three. Or maybe, you'll just end up back at the start line.
There are rumors of a very particular and extremely wealthy patron visiting the establishment every once in a while. In the rumors, he's simply called The Sire...
Are the rumors true? Will you meet the Sire? Will you be able to please his apparently very peculiar requests, and drain him of all his... money? Will that be enough to buy your freedom back?
Features
Tactical card "combat": use cards to perform different actions during your encounter with the patrons. Service them, attack them, defend... build your very own deck to control the pace. Or fail miserably and just be controlled.
Contract system: every encounter brings its own challenges and choices. Patrons will have requests. Some are bonus requests, they are not mandatory but grant extra rewards. Complete the mandatory requests to end the encounter peacefully and get paid. Or just knock the patron out. The choice is yours.
Character visuals: the character portrait will change depending on the current status and actions. This is necessary for the plot.
Current state of development
The game is in active development.
The currently playable game is an alpha version. The content is limited and there are very likely going to be some bugs. It's my first ever game, so be understanding. Please, share any issues you encounter in the comments and I'll do my best to address them. If it breaks, a page refresh will bring you back to the main menu (the progress will be lost, sorry..).
UI handbook
As the game is far from being complete, some UI might be difficult to understand. In particular, I feel like the contracts might be difficult to understand, so here is an explanation:
Contracts
Those icons represent the customer's requests. Hovering them will show additional information. There are two types of contracts:
Mandatory: These need to be fulfilled for the peaceful ending of the encounter.
Optional: If these are fulfilled by the end of the encounter, you will earn extra rewards.
I will update this handbook if necessary depending on your feedback, so please let me know if you cannot understand something!
SYSTEM REQUIREMENTS
ANDROID (APK):
OS: Android 9.0 or above
Processor: Octa-core CPU 1.8 GHz or above
Memory: 3 GB RAM
Storage: 2 GB available space
