Parasite in City: NIGHTWALKERS
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Parasite in City: NIGHTWALKERS Media
An unofficial, non-commercial fan project and new chapter in the Parasite in City series. Built in Unity while preserving the original sprites, sounds, atmosphere, and identity, with new enemies, two additional weapons, redesigned controls, and new gameplay systems. A short, focused adult horror experience featuring explicit content.
Release Date:Sep 6, 2026
Developers:Ms Niche
Publishers:crypticday
Latest Versionv1.04
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Version: v1.04linuxmacoswindows
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ABOUT THIS GAME

An unofficial, non-commercial fan project and new chapter in the Parasite in City series. Built in Unity while preserving the original sprites, sounds, atmosphere, and identity, with new enemies, two additional weapons, redesigned controls, and new gameplay systems. A short, focused adult horror experience featuring explicit content.

Parasite in City: NIGHTWALKERS

Parasite in City: NIGHTWALKERS is an unofficial, completely non-commercial fan project created as a new chapter in the legacy of Parasite in City.

Built in Unity 2022 while preserving the original game’s sprites, sounds, atmosphere, and identity, NIGHTWALKERS expands on that foundation with new enemies, two additional weapons, redesigned and more intuitive controls, and a range of new gameplay systems and encounters.

This is a short, focused experience by design—not an attempt to turn Parasite in City into something it was never meant to be.

The goal is simply to recapture what made the original memorable, give longtime fans a reason to step back into its world, and show what another chapter could look like.

Short and sweet, familiar but new, NIGHTWALKERS is meant to be a new beginning.

⚠️ Adults Only

Features explicit content and suggestive scenes integrated into the gameplay.

Join the Discord

Credits

Ms Niche — Unity Developer
BRuRi Studios — Pixel Animations
Wilustrador — CG Artwork
Azaleadev — Beta Tester

Original Game

All original Parasite in City artwork and assets belong to Pixel Factory.

Please consider supporting the original game:

Parasite in City on DLsite

NIGHTWALKERS v1.04 — September 2, 2026

  • Grab escapes redesigned: Grabbed players now escape by holding the displayed key until the bar fills. Progress pauses when released and resumes when held again. There is no time limit, progress decay, wrong-input penalty, or damage for failing to escape.

    • WASD controls use Spacebar by default.

    • Arrow Key controls use Z by default.

    • Rebinding is supported.

  • Dialogue now freezes gameplay: Enemies, projectiles, hazards, and encounter progression are paused while dialogue is active, then resume normally afterward.

  • Flying bug dives are more predictable: Flying bugs now attack beside the player instead of directly on top of them, making their approach easier to read and giving you a clearer direction to evade.

  • Stage 1 melee tutorial added: The opening encounter now displays a melee prompt shortly after gameplay begins. It completes when a Zombie Grunt is killed using melee.

  • Main Menu music volume control added: You can now adjust menu music volume directly from the Main Menu alongside the mute control. The setting is shared with Options and persists between sessions.

NIGHTWALKERS v1.03 — September 1, 2026

  • Significant balance adjustments across Stage 1 and Stage 1B, including more ammunition and fewer enemies. Balance is still ongoing and may continue to change based on majority player feedback.

  • Lightning Flash can now be toggled ON or OFF from the Accessibility tab in the Options menu.

  • Added two display scaling modes: Fit Screen for better use of higher-resolution displays, and Pixel Perfect for a crisper original pixel presentation, particularly around 1080p and below.

  • Updated the Game Over screen and Control Scheme background presentation.

NIGHTWALKERS v1.02 — August 30, 2026

  • Fixed startup and loading black-screen issues affecting some older-generation computers, including improved video compatibility and more reliable transitions into Stage 1.

  • Fixed QTEs disappearing after pausing and unpausing.

  • Adjusted Zombie Grunt and Zombie Dog QTE positioning so prompts appear in better positions during grabs.

  • Fixed the THROW prompt appearing too far left and partially out of bounds; it now aligns correctly and sits above the player’s head.

  • Fixed the RELOAD prompt’s positioning and presentation; it now sits above the player’s head and uses the same black backdrop as THROW.

NIGHTWALKERS v1.01 — August 29, 2026

  • Game Over audio now becomes muffled and distant instead of cutting to complete silence.

  • Fixed the player using the shotgun animation after escaping a grab while holding the pistol.

  • Added laptop and smaller-screen support, preventing the game from being cut off on resolutions such as 1366×768 and 1280×720.

NIGHTWALKERS v1.0 — August 28, 2026

Initial release.

SYSTEM REQUIREMENTS

LINUX:

OS: Ubuntu 20.04 or above or equivalent

Processor: Intel Core i5 or AMD equivalent

Memory: 4 GB RAM

Storage: 2 GB available space

Customer Reviews

Total Reviews: 0 items | Overall Sentiment: No Reviews

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